EyeShot 제품 개요
EyeShot 을 사용하는 이유는 무엇입니까?
Native WinForms 과 WPF controls
Mesh, Surfade 또는 BRep 모델링 기술 중에서 선택할 수 있습니다.
중립 CAD 포맷 가져오기/내보내기
OpenGL 또는 Direct3D renderer 중에서 선택
EyeShot Product
All Product
EyeShot Pro
EyeShot Pro 제품 설명
Scope
Eyeshot Pro 에디션은 다각형 모델링, 제도 및 포인트 클라우드를 위해 설계되었습니다.
Modules – 이 제품 에디션에 포함된 형상 모듈
Region Booleans
Trim and Union/Subtraction/Intersection operations for planar regions.
Collision Detection
Determining if when and where two objects come into contact.
Geometric Constraint Solver
Find the positions of geometric elements that satisfy the given constraints.
Hidden Lines
2D vector views generation of complex 3D models.
Surface Reconstruction
Compute a triangle mesh interpolating a given point cloud.
Marching Cubes
Generate surfaces for a 3D scalar field.
Mesh Booleans
Union/Subtraction/Intersection operations for mesh objects.
EyeShot 포함된 기능
이 제품 에디션에 대한 자세한 기능 목록
Entities
Point
Line
Circle
Ellipse
LinearPath
CompositeCurve
Mesh
Solid (Polygonal)
PointCloud
Region
Dimensions
Sketch
Input
Keyboard
Touch
Mouse
Space mouse
Translators
ASC
LAS
STL
OBJ
DWG/DXF
IFC
WebGL
GCode
PDF
3D PDF
Workspaces (the actual .NET controls)
Design
Drawing
Manufacture
CGAL
Triangulation
Mesh reconstruction from point cloud
Marching squares/cubes
Collision detection
Area/mass properties
Hidden Lines Removal
Constraint solver
Miscellaneous
WorkUnit and WorkManager
WinForms and WPF Visual Studio designer support
ViewCube, Legend, Toolbar, Timeline and Histogram UI elements
CAM
Work plane setup
Support for flat, bull nose and ball end mills
Support for any kind of geometry (flipped, cracked and faulty included)
2D toolpath generation
Material removal simulation
Climb, conventional and mixed cut directions.
Straight and circular leads
Labels
TextOnly
LeaderAndText
ImageOnly
3D Graphics
OpenGL and DirectX renderers
Fully-leveraged 3D GPU acceleration
Wireframe, Shaded, Rendered, Flat and HiddenLines display modes
Orthographic and perspective projection for each viewport
Up to eight lights (point, spot, directional)
Examine, Walk and Fly navigation modes
Planar and realistic shadows (with three different quality settings)
Multi-viewport support
Anti-aliasing
Planar reflection
Environment mapping
Dashed hidden lines
Geometric and image-based silhouette curves
Minimum frame rate control
Progressive drawing
Built-in High DPI Support
Turbo mode
Screen Space Ambient Occlusion
Small object and frustum culling
Up to six clipping planes
Customizable overlay drawing
High-quality TrueType and 3D text support
High-quality WYSIWYG hard copy output
Vector copy to Windows clipboard
Modeling
Mesh booleans/cut/split/section
Proprietary File Format
Always compatible with previous versions
Geometry, tessellation or both.
Single or multi-file
Lazy loading of large assemblies
Extensible with customer data
Optional data compression
라이선스 설명
한 명의 개발자당 한 개의 소프트웨어 사용이 가능합니다.
재배포시 로열티 없음, 섭스크립션 라이선스-1년간 기술지원 및 무상 업데이트
EyeShot Ultimate
EyeShot Ultimate 제품 설명
Eyeshot Ultimate 에디션은 NURBS 및 BRep 모델링, IGES/STEP 및 CAM을 위해 설계되었습니다.
Eyeshot Ultimate 에디션에 포함된 형상 모듈은 아래와 같습니다:
Region Booleans
Trim and Union/Subtraction/Intersection operations for planar regions.
BRep Booleans
Trim and Union/Subtraction/Intersection operations for manifold 3D solids.
Collision Detection
Determining if when and where two objects come into contact.
Geometric Constraint Solver
Find the positions of geometric elements that satisfy the given constraints.
Hidden Lines
2D vector views generation of complex 3D models.
Surface Reconstruction
Compute a triangle mesh interpolating a given point cloud.
Geometry Tessellation
Subdivision of analytical curves and surfaces into polygonal chains and meshes.
Surface Trim
Find the intersection of two surfaces.
Surface Fillet
Create a surface that smoothly connects two primary surfaces.
Machining
Generate 3D toolpaths for a given setup, geometry and tool definition.
Marching Cubes
Generate surfaces for a 3D scalar field.
Mesh Booleans
Union/Subtraction/Intersection operations for mesh objects.
Measure
Minimum distance computation between objects.
EyeShot Ultimate 포함된 기능
이 제품 에디션에 대한 자세한 기능 목록
Entities
Point
Line
Circle
Ellipse
LinearPath
CompositeCurve
Mesh
Solid (Polygonal)
PointCloud
Region
Dimensions
Sketch
NURBS Curve
NURBS Surface
BRep
Input
Keyboard
Touch
Mouse
Space mouse
Translators
ASC
LAS
STL
OBJ
DWG/DXF
IFC
BRep in IFC import
WebGL
GCode
PDF
3D PDF
IGES
STEP
Workspaces (the actual .NET controls)
Design
Drawing
Manufacture
Miscellaneous
WorkUnit and WorkManager
WinForms and WPF Visual Studio designer support
ViewCube, Legend, Toolbar, Timeline and Histogram UI elements
CGAL
Triangulation
Mesh reconstruction from point cloud
Marching squares/cubes
Collision detection
Area/mass properties
Hidden Lines Removal
Hidden Lines Removal with 3D model edges recover
Constraint solver
Labels
TextOnly
LeaderAndText
ImageOnly
3D Graphics
OpenGL and DirectX renderers
Fully-leveraged 3D GPU acceleration
Wireframe, Shaded, Rendered, Flat and HiddenLines display modes
Orthographic and perspective projection for each viewport
Up to eight lights (point, spot, directional)
Examine, Walk and Fly navigation modes
Planar and realistic shadows (with three different quality settings)
Multi-viewport support
Anti-aliasing
Planar reflection
Environment mapping
Dashed hidden lines
Geometric and image-based silhouette curves
Minimum frame rate control
Progressive drawing
Built-in High DPI Support
Turbo mode
Screen Space Ambient Occlusion
Small object and frustum culling
Up to six clipping planes
Customizable overlay drawing
High-quality TrueType and 3D text support
High-quality WYSIWYG hard copy output
Vector copy to Windows clipboard
CAM
Work plane setup
Support for flat, bull nose and ball end mills
Support for any kind of geometry (flipped, cracked and faulty included)
2D toolpath generation
Material removal simulation
Climb, conventional and mixed cut directions.
Straight and circular leads
Plunge and helix ramps
3D Clearing
3D Pocket
3D Contour
3D Parallel
Toolpath generation limited to a boundary region
Flat area detection
Modeling
Mesh booleans/cut/split/section
Curve-Curve Intersection
Surface-Surface Intersection
BRep booleans/cut/split/section
Curve and surface offset
Curve and surface edit
Fillet and chamfer
Proprietary File Format
Always compatible with previous versions
Geometry, tessellation or both.
Single or multi-file
Lazy loading of large assemblies
Extensible with customer data
Optional data compression
라이선스 설명
EyeShot 개발자 구독 라이센스 제품을 사용하는 각 개발자는 자신의 라이선스를 가지고 있어야 합니다. 로그인에 사용된 DOMAIN/USERNAME이 동일하게 유지되는 한 최대 3대의 컴퓨터에 설치할 수 있습니다. EyeShot 라이센스에는 모든 소규모 및 시장 Eyeshot 업데이트와 업그레이드를 1년 동안 무료로 제공하는 1년 구독도 포함됩니다.
Eyeshot Fem
EyeShot Fem 제품 설명
Eyeshot Fem 에디션은 지오메싱 메싱 및 유한 요소 분석을 위해 설계되었습니다.
이 제품 에디션에 포함된 형상 모듈은 다음과 같습니다.
Region Booleans
Trim and Union/Subtraction/Intersection operations for planar regions.
BRep Booleans
Trim and Union/Subtraction/Intersection operations for manifold 3D solids.
Meshing
Subdivision of a continuous geometric space into discrete geometric and topological cells.
Collision Detection
Determining if when and where two objects come into contact.
Geometric Constraint Solver
Find the positions of geometric elements that satisfy the given constraints.
Hidden Lines
2D vector views generation of complex 3D models.
FEM Solver
Partial differential equations solution in two or three space variables.
Surface Reconstruction
Compute a triangle mesh interpolating a given point cloud.
Geometry Tessellation
Subdivision of analytical curves and surfaces into polygonal chains and meshes.
Surface Trim
Find the intersection of two surfaces.
Surface Fillet
Create a surface that smoothly connects two primary surfaces.
Machining
Generate 3D toolpaths for a given setup, geometry and tool definition.
Marching Cubes
Generate surfaces for a 3D scalar field.
Mesh Booleans
Union/Subtraction/Intersection operations for mesh objects.
Measure
Minimum distance computation between objects.
Eyeshot Fem 포함된 기능
이 제품 에디션에 대한 자세한 기능 목록
Entities
Point
Line
Circle
Ellipse
LinearPath
CompositeCurve
Mesh
Solid (Polygonal)
PointCloud
Region
Dimensions
Sketch
NURBS Curve
NURBS Surface
BRep
FemMesh
Workspaces (the actual .NET controls)
Design
Drawing
Simulation
Manufacture
Input
Keyboard
Touch
Mouse
Space mouse
Translators
ASC
LAS
STL
OBJ
DWG/DXF
IFC
BRep in IFC import
WebGL
GCode
PDF
3D PDF
IGES
STEP
Nastran
Miscellaneous
WorkUnit and WorkManager
WinForms and WPF Visual Studio designer support
ViewCube, Legend, Toolbar, Timeline and Histogram UI elements
Labels
TextOnly
LeaderAndText
ImageOnly
CGAL
Triangulation
Mesh reconstruction from point cloud
Marching squares/cubes
Collision detection
Area/mass properties
Hidden Lines Removal
Hidden Lines Removal with 3D model edges recover
Constraint solver
3D Graphics
OpenGL and DirectX renderers
Fully-leveraged 3D GPU acceleration
Wireframe, Shaded, Rendered, Flat and HiddenLines display modes
Orthographic and perspective projection for each viewport
Up to eight lights (point, spot, directional)
Examine, Walk and Fly navigation modes
Planar and realistic shadows (with three different quality settings)
Multi-viewport support
Anti-aliasing
Planar reflection
Environment mapping
Dashed hidden lines
Geometric and image-based silhouette curves
Minimum frame rate control
Progressive drawing
Built-in High DPI Support
Turbo mode
Screen Space Ambient Occlusion
Small object and frustum culling
Up to six clipping planes
Customizable overlay drawing
High-quality TrueType and 3D text support
High-quality WYSIWYG hard copy output
Vector copy to Windows clipboard
CAM
Work plane setup
Support for flat, bull nose and ball end mills
Support for any kind of geometry (flipped, cracked and faulty included)
2D toolpath generation
Material removal simulation
Climb, conventional and mixed cut directions.
Straight and circular leads
Plunge and helix ramps
3D Clearing
3D Pocket
3D Contour
3D Parallel
Toolpath generation limited to a boundary region
Flat area detection
Meshing
2D triangles (linear and quadratic)
3D tetrahedrons (linear and quadratic)
3D meshing on NURBS surface and BRep objects with mesh control at vertex/edge/face level
FEM Boundary conditions
Fixed displacement and rotation
Concentrated load and moment
Pressure load
Temperature
FEM Element Types
2D & 3D trusses
3 & 6 node triangles – plane stress & strain, 3D axisymmetric
4 & 8 node quadrilaterals – plane stress & strain, 3D axisymmetric
4 & 10 node solid tetrahedrons
6 & 15 node solid pentahedrons
8 & 20 node solid hexahedrons
2D & 3D joints
Modeling
Mesh booleans/cut/split/section
Curve-Curve Intersection
Surface-Surface Intersection
BRep booleans/cut/split/section
Curve and surface offset
Curve and surface edit
Fillet and chamfer
Proprietary File Format
Always compatible with previous versions
Geometry, tessellation or both.
Single or multi-file
Lazy loading of large assemblies
Extensible with customer data
Optional data compression
FEM Solvers
Direct
Parallel, iterative, preconditioned Conjugate Gradient
라이선스 설명
EyeShot 개발자 구독 라이센스 제품을 사용하는 각 개발자는 자신의 라이선스를 가지고 있어야 합니다. 로그인에 사용된 DOMAIN/USERNAME이 동일하게 유지되는 한 최대 3대의 컴퓨터에 설치할 수 있습니다. EyeShot 라이센스에는 모든 소규모 및 시장 Eyeshot 업데이트와 업그레이드를 1년 동안 무료로 제공하는 1년 구독도 포함됩니다.
Key Features
3D 그래픽
그리기 속도
정밀
DWG 지원
고급 선택
입력 장치
EyeShot Image Gallery (Eyeshot으로 할 수 있는 작업)
다음 스크린샷은 여러 가지 기하 도형으로 작동하는 Eyeshot 컨트롤을 보여 줍니다. 제조 및 건설 시장 모두에 대한 실시간 렌더링 품질과 지오메트리 복잡성에 집중할 수 있습니다.
OBJ translation
Building products design
STEP translation
Product design
Building products design
NURBS surface meshing
더 많은 Image Gallery를 보려면 더 보기 버튼을 클릭하여 주십시오.
EyeShot 라이선스 정책과 배포
Eyeshot Licensing FAQ
End-User Licensing Agreement
EyeShot 모든 제품 문의는 문의 버튼을 이용하여 주십시오.
견적 요청시 좋은 가격으로 안내드립니다.